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ADITYA WIBISONO
Started out as a personal project to interpret Adrieri Stefano's blue gun concept into 3D, and ended up having the model textured and lit for a school lighting assignment.
Modeled in Autodesk Maya, textured in Substance Painter, rendered in Arnold and composited in Adobe Photoshop.
Concept by Andrieri Stefano
FINAL COMP
BASE COLOUR
SPECULAR
METALNESS
SPEC ROUGHNESS
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