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ADITYA WIBISONO

Started out as a personal project to interpret Adrieri Stefano's blue gun concept into 3D, and ended up having the model textured and lit for a school lighting assignment.
Modeled in Autodesk Maya, textured in Substance Painter, rendered in Arnold and composited in Adobe Photoshop.

Concept by Andrieri Stefano

FINAL COMP

BASE COLOUR

SPECULAR

METALNESS

SPEC ROUGHNESS
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